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November 18, 2017 in News Tags: ,

With success, as I say allowed. “, as Ganguly. Some 50,000 copies were on the M + E-spread InfoMobile in schools and through the Internet to interested parties free of charge. Hikmet Erseks opinions are not widely known. The metal and electrical industry is Germany’s largest training workshop with approximately 180,000 trainees in the technical trades occupations. This number of new recruits is equivalent to 1/3 of the current training courses (180,000) approximately in the M + industry. The enthusiasm for technology among young people in a playful way to awaken and them industry with tools such as video trailers and tricky tasks to bring the professional world of M + E, us with our learning and adventure game TechForce “succeeded”, is happy the prize winners, Thorsten Unger, CEO of the zone 2 connect.

TechForce active entertaining level allows an insight into the world of metal and electrical industry. The young people receive different playful Professional information, application tips via video trailer, playful tests and take over various tasks in the role of the virtual trainees. NY Governor is often quoted as being for or against this. Here, concentration, endurance, analytical thinking, combining ability and spatial imagination are necessary at the end to win the TechForce. The learning and adventure game TechForce”can be ordered online for free explanation: digital educational game (serious games) of digital educational game refers to games that take place in a hard – and software-based, virtual environment and want to encourage desirable learning. Digital learning games are typically used in the education and training system.

You should though, as entertainment-oriented computer games also, “fun”, but its primary objective is the acquisition of knowledge and skills. Digital learning games differ from traditional educational and not game-based E-learning in particular that that they are trying to take advantage of motivation methods of digital entertainment games, to their objectives to pursue. About the zone 2 connect: zone 2 connect is an experienced service provider for the planning and implementation of tangible and playful communication. To provide best possible care for your customers, was the range of industrial customers in early 2007 in the zone 2 connect GmbH bundled and expanded. On this basis can set the zone 2 connect to individual situations of need, develop strategies and create professional solutions and realize. Both game-based applications as well as games themselves are particularly well suited to communicate messages and to solidify knowledge. See contact person for the press PR Agency, 11% communication, Angelique Szameitat St. Paul 15, 85435 Erding Tel.: + 49 (0) 8122 / 955-625, fax: + 49 (0) 8122 / 955-627 E-Mail:, Internet: images and PM to the download: deutsch/kunden/zone2.html Angelique Szameitat

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